Virtual Worlds At Northern Voice
February 24, 2007
Virtual Worlds
Catherine Winters (Second Life)
Jeff Henshaw (X-Box Live)
- Halo II has over 500 million hours of gaming on X-Box Live
- People can rate you after playing with you online, and offensive actions can cause severe complaints
- SL offers the ability to find those people you might have something in common with, and interact with them
- You go to similar places to meet people — ifI’m intersted in bowling, I won’t go hang out in a coffee shop
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